by admin on January 27th, 2012

“How Siri is ruining your cellphone service.” That’s the searing headline from the Washington Post in an article by Paul Farhi. Farhi claims that “Siri’s dirty little secret is that she’s a bandwidth guzzler, the digital equivalent of a 10-miles-per-gallon Hummer H1.”

Where’s he coming up with this? Apparently, the “Siri eats bandwidth” claim is based on a study by Arieso that reports that iPhone 4S owners consume twice as much cellular data as iPhone 4 users and 3 times as much as iPhone 3G users. Recent Android phones are also chewing up twice as much data as the iPhone 3G, while 3G and 4G mobile hotspots are by far the biggest download hogs (26x the baseline).

At least in the press release summary of the study, however, there’s no mention of Siri at all; just the increased usage for the 4S, which just happens to support a faster download standard on AT&T’s network. Our sister site Engadget helped put that study in perspective by pointing out that Arieso has a vested interest in the results of the research. We’ve asked for a full copy of the report to see what, if any, linkage there is between Siri and data volume.

If we take the study at face value, though, why more data on the 4S? The likely answer hasn’t much to do with Siri and a lot more to do with the profile of the iPhone 4S buyer.

The people who buy the latest phone are also the power users who take the most advantage of their devices. We’ve seen that happen before with new technology, and once people stop amazing themselves and their friends, the consumption of bandwidth drops off. I haven’t seen any convincing data that says the iPhone 4S inherently uses more data than an iPhone 4, and iOS 5 iCloud features, also available on the iPhone 4 and 3GS, probably play a role in increased bandwidth use.

As for Siri, most of the heavy lifting goes on at the Apple servers, where your query is translated into data and then sent back to your phone in a quick burst. Streaming radio, Netflix and a host of other apps can use way more bandwidth, and they are utilizing the network for minutes or hours at a time, not seconds.

Of course Siri is on every iPhone 4S, so it is getting used more than some 3rd-party apps, but it’s hard to believe that the average user doing perhaps 2-3 queries a day is destroying our cellular infrastructure. GigaOm this morning also poured cold water on the Post story, and there will probably be more to come.

One thing is for sure. Smartphones, and the iPhone in particular, are using more data than the dumb phones of old. Compare that to the internet connections in our homes, where Netflix has been identified as the biggest user of bandwidth in the U.S. It’s up the internet providers, both wired and wireless, to keep growing their networks so they can continue to charge those premium rates; it’s also up to Washington regulators and cellular carriers to make efficient use of bandwidth and future spectrum technologies.

Readers, are you heavy Siri users, and are you destroying our cellular networks?

Siri probably isn’t the bandwidth hog the WaPo warned you about originally appeared on TUAW - The Unofficial Apple Weblog on Fri, 27 Jan 2012 19:00:00 EST. Please see our terms for use of feeds.

TUAW - The Unofficial Apple WeblogSiri probably isn’t the bandwidth hog the WaPo warned you about originally appeared on TUAW - The Unofficial Apple Weblog on Fri, 27 Jan 2012 19:00:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

by admin on January 27th, 2012

Don’t walk past police with a stolen iPhone in your boot.

According to the New York Times, a quick-thinking police officer and Apple’s Find My iPhone managed to retrieve a woman’s stolen iPhone. The woman was in a handbag store in Manhattan when a thief allegedly held her up at gunpoint and took her iPhone.

After searching the immediate area, NYC police officer Robert Garland entered the woman’s Apple ID on his own iPhone and used “the iCloud feature” (we’re going to assume that means Find My iPhone) to track the phone. Once they had arrived at its apparent location, the suspect walked past with the iPhone beeping in his boot. He was apprehended and the iPhone returned to its rightful owner.

Well done, officer Garland!

NYPD meets FMI: Cop nabs iPhone thief in NYC originally appeared on TUAW - The Unofficial Apple Weblog on Fri, 27 Jan 2012 15:00:00 EST. Please see our terms for use of feeds.

TUAW - The Unofficial Apple WeblogNYPD meets FMI: Cop nabs iPhone thief in NYC originally appeared on TUAW - The Unofficial Apple Weblog on Fri, 27 Jan 2012 15:00:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

by admin on January 27th, 2012

Love Apple gear? Like math? TUAW’s Doing the Math series examines the numbers and the science behind the hardware and software.

Several sites — including TUAW — reported yesterday that 80% of all smartphones AT&T sold in Q411 were iPhones, based on AT&T’s quarterly earnings report. On closer inspection, however, there’s a subtle but important detail that we overlooked in AT&T’s wording. It reported “9.4 million smartphone sales” but “7.6 million iPhone activations” (emphasis mine).

So, consider the following series of events. Alice buys an iPhone 3GS back in 2009 on a two-year contract. In late 2011, she treats herself to a new iPhone 4S — that’s both a sale and an activation for AT&T. She gives the 3GS to her husband, the long-suffering Bob, who can finally ditch his flip phone.

Bob needs service though. His “new” 3GS is locked to AT&T — unlike in many other countries around the world, most American carriers won’t voluntarily unlock even out-of-contract handsets. Even if it were unlocked, though, it’s not compatible with either the CDMA networks used by Verizon and Sprint, nor the oddball 3G frequencies used by T-Mobile USA. Finally, AT&T refuses to support iPhones on its pay-as-you-go GoPhone plan (although if Bob read TUAW he’d know he could work around this). So, with no other choices, Bob rings up AT&T and starts an iPhone contract so he can use the old handset as more than just an oddly-shaped iPod touch.

At the end of this process, AT&T has closed one new sale — but counted two activations, one for Alice’s new iPhone 4S and one for Alice’s old iPhone 3GS in Bob’s name. This means the 7.6 million activations includes some double counting, and can’t directly be compared to sales.

We reached out to AT&T’s Seth Bloom to confirm whether our reasoning was true. He said “You’re right that activations are a bit different than sales — and activations includes things like gifted iPhones as you suggest.” However, he also added that “In this quarter, the number of activations from things like gifted iPhones doesn’t change the math much. We aren’t sharing a number, but gifted phones is a relatively small portion of total activations.”

How much might a “relatively small portion” be?

Let’s revisit those numbers: 9.4 million smartphone sales and 7.6 million iPhone activations. Suppose that 10% of all those iPhone activations were to used handsets. In other words, out of all of those brand-new iPhone sales AT&T made in the last three months, about one in ten of them (a virtual cookie to any commenter who spots why I had to say “about” there) were made to a person who a) already had an older iPhone and b) then proceeded to sell or give that handset away to someone else, who reconnected it back to AT&T’s network. That would mean that AT&T activated 6.84 million new iPhones and 760,000 old ones. In turn, that means that the iPhone took 73% of AT&T’s overall smartphone sales. The other 27% will be split between Android, Blackberry, and Windows Phone 7.

More generally, we can plot a graph of how the iPhone’s market share changes as a function of the recycle factor or the proportion of activations which went to reused handsets:

If we revisit AT&T’s statement we can also see that “82 percent of postpaid sales were smartphones.” This means, remarkably, that unless 25% of iPhone activations went to reused handsets (which seems unlikely in light of Bloom’s comments) then over half of all contract phones AT&T sold were iPhones. This story is repeated on Verizon too.

The bottom line is: Apple kicked all kinds of posterior in the smartphone market during the last three months of 2011. Can it continue to do so in 2012? It might not be able to maintain quite this stupendous a lead. The timing of the iPhone 4S launch (in autumn, versus the previous summer iPhone introductions) likely boosted sales by causing some greater-than-usual pent-up demand. Supporting this hypothesis, Tim Cook admitted that sales of the older models waned between July and September. It’ll be fascinating to see what this massive quarter does to the overall smartphone market share of iOS versus Android in the coming months.

AT&T’s iPhone “sales” versus “activations”: Doing the Math originally appeared on TUAW - The Unofficial Apple Weblog on Fri, 27 Jan 2012 13:00:00 EST. Please see our terms for use of feeds.

TUAW - The Unofficial Apple WeblogAT&T’s iPhone “sales” versus “activations”: Doing the Math originally appeared on TUAW - The Unofficial Apple Weblog on Fri, 27 Jan 2012 13:00:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

by admin on January 27th, 2012

Jeff Scott of 148 Apps has announced the winners for the Best App Ever for 2011, and you can review at the official site right now. Jetpack Joyride from Halfbrick was the overall winner in the iOS devision (which is a great app, but probably also benefited from actually promoting the Best App Ever vote inside the app itself). There are several other winners across various categories like Most Innovative (Codea), Most Useful (Amazon Mobile) and Best Time Killer (Tiny Wings).

Scott tells us that 148 Apps received a record 1.5 million votes this year, which is three times the total of last year’s choices. Before voting began, there were 287,643 nominations across 7,243 apps. This year also featured Android winners in many categories, but Scott says that iOS topped the Android votes by a factor of 10:1.

The Best App Ever awards are always an excellent check of what’s available on the App Store, so review the list and find some great new apps. Congratulations to all of the winners, and thanks to 148 Apps for putting the whole thing together.

2011 Best App Ever winners announced originally appeared on TUAW - The Unofficial Apple Weblog on Fri, 27 Jan 2012 14:00:00 EST. Please see our terms for use of feeds.

TUAW - The Unofficial Apple Weblog2011 Best App Ever winners announced originally appeared on TUAW - The Unofficial Apple Weblog on Fri, 27 Jan 2012 14:00:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

by admin on January 27th, 2012

Creativity is a splendid thing. It lets you come up with ideas nobody has conceived and leads to the creation of products like the Love Box. The Love Box is a videography accessory for the iPhone that lets you mix two videos together in real time.

It’s a wooden box with a slot for your iPhone and a sliding mirror. You can position the phone’s camera in front of a sliding mirror that lets you record both the action in front of you and the action behind. You can slide the mirror to show just the rear, just the front or something in between. To get a better idea of how it works, you should check out the YouTube video below.

It’s a novel concept created by the Honest & Smile agency in Barcelona, Spain. The Love Box is available from Etsy for about US$80. It’s a limited edition, and only 100 will be made.

[Via Wired]

Love Box is a low-fi video mixer for iPhone originally appeared on TUAW - The Unofficial Apple Weblog on Fri, 27 Jan 2012 12:00:00 EST. Please see our terms for use of feeds.

TUAW - The Unofficial Apple WeblogLove Box is a low-fi video mixer for iPhone originally appeared on TUAW - The Unofficial Apple Weblog on Fri, 27 Jan 2012 12:00:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

by admin on January 27th, 2012

In 2010, the Copyright Office said jailbreaking a handset did not violate the DMCA and the jailbreak community breathed a sigh of relief. What many people didn’t realize was that the exemption covering jailbreaking will expire later this year. When it expires, companies can go after jailbreak developers like the iPhone Dev Team using the DMCA. They could face jail time and monetary penalties for their involvement in creating jailbreaking tools. Needless to say, this would put a halt to most, if not all, jailbreaking.

To prevent this from happening, the EFF created a webpage that tells you how to contact the Copyright Office and ask them to extend this exemption. The advocacy group also wants to extend this protection to tablets and video game consoles. They have instructions on where to send your comments and a guideline about what to say in your communication with the government agency. Comments are due by February 10 at 5 PM Eastern Time. If this is a cause you believe in, head over the EFF and take some time to help keep jailbreaking alive.

[Electronista]

EFF petitions to extend legal iPhone jailbreaking originally appeared on TUAW - The Unofficial Apple Weblog on Fri, 27 Jan 2012 10:00:00 EST. Please see our terms for use of feeds.

TUAW - The Unofficial Apple WeblogEFF petitions to extend legal iPhone jailbreaking originally appeared on TUAW - The Unofficial Apple Weblog on Fri, 27 Jan 2012 10:00:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

by admin on January 26th, 2012

In a previous post Tracking Down EXC_BAD_ACCESS Errors with NSZombieEnabled I explained how the environment variable NSZombieEnabled can help track down EXC_BAD_ACCESS errors, which are typically caused by attempting to access objects that have already been released.

With Xcode 4 the process for setting NSZombieEnabled is different than in earlier versions of Xcode. To configure zombies, enter ⌥-⌘-r (alt-command-r). Once the dialog is shown, choose the option Enable Zombie Objects

When using a zombie, any message sent to an object that has already released will result in an exception being thrown, which will look similar to the screenshot below:


by admin on January 26th, 2012

Vintage Radio is an interesting idea for an iPhone app: It’s a ton of various old-time radio recordings (more than 34,000 mystery, horror, comedy, and other old 1930s and 1940s radio shows), all accessible to stream on demand. The app allows you to browse and search shows, set up and save playlists or even share shows on Facebook and Twitter. The selection is really amazing. I like a lot of old-time radio, and this app does have pretty much everything you need. If you have a lot of long car trips or plane rides, it can really help fill the time.

Unfortunately, Vintage Radio’s biggest problem might be a dealbreaker. The app uses a very confusing subscription model to make money. Basically, you buy the app for $3.99, and get access to a certain amount of the shows for that price. After that, you have to pay a subscription to listen to more shows — about $1.99 a month, or a little cheaper if you subscribe for a longer period. I also ran into some issue with the app where I only got a certain number of plays on it, and it’s not entirely clear when you browse which shows are paid or free.

Even paying the subcription is probably cheaper than actually buying all of these shows. Even if you have to pay the subscription fee, if you actually spend a year listening to these recordings, it’s probably worth it. Vintage Radio is a nice idea that’s not implemented well, but if you’re a fan of old-time radio, it’s definitely worth a look.

Daily iPhone App: Vintage Radio originally appeared on TUAW - The Unofficial Apple Weblog on Thu, 26 Jan 2012 20:00:00 EST. Please see our terms for use of feeds.

TUAW - The Unofficial Apple WeblogDaily iPhone App: Vintage Radio originally appeared on TUAW - The Unofficial Apple Weblog on Thu, 26 Jan 2012 20:00:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

by admin on January 26th, 2012

Valve has released Steam Mobile for iOS, a free app for the iPhone. According to Valve, “With the free Steam app for iOS, you can participate in the Steam community wherever you go. Chat with your Steam friends, browse community groups and user profiles, read the latest gaming news and stay up to date on unbeatable Steam sales.”

That’s the promise of the app, anyway; Steam Mobile has launched in “limited beta,” meaning you first need to input an activation key on your PC or Mac. Entering your username and password into the Steam Mobile app is apparently enough to “express interest” in the beta, but for now that’s pretty much all the app does until you receive an activation key.

It’s interesting that this app was approved; Apple has traditionally frowned on apps that require users to register for access in this manner, so it’s odd to see Valve granted an exception.

Also worth noting is that Steam Mobile will not serve as a front end to Steam selling games for the iPhone. All Steam Mobile will allow you to do is access the community and buy games for your Mac or PC from your iPhone.

Valve debuts free Steam Mobile iPhone app originally appeared on TUAW - The Unofficial Apple Weblog on Thu, 26 Jan 2012 21:00:00 EST. Please see our terms for use of feeds.

TUAW - The Unofficial Apple WeblogValve debuts free Steam Mobile iPhone app originally appeared on TUAW - The Unofficial Apple Weblog on Thu, 26 Jan 2012 21:00:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

by admin on January 26th, 2012

Forrester Research recently conducted a survey of close to 10,000 workers in 17 countries to determine which workers are more likely to own and use Apple products. The New York Times has published the results, which show that “business directors” — in other words, bosses — are the employee group most likely to own one or more Apple products and use them at work.

Here’s a breakdown of the survey results.

Who uses Apple products:

  • 43 percent of people earning $150,000 or more per year — 87 of 200 respondents
  • 27 percent of people earning $100,000 - $149,999
  • 23 percent of people earning $50,000 - $99,999
  • 19 percent of people earning $49,999 or less — 1300 of 6800 respondents

21 percent of all 9912 respondents in Forrester’s survey said they used one or more Apple devices for work.

The New York Times notes that the increasing penetration of Apple products into the workplace, often driven by people bringing in and using their personal devices, is wearing down traditional IT department hostility toward the Mac, iPhone, and iPad. However, as Ars Technica notes, the research also shows that while 50 percent of firms in “mature markets” offer Macs, only 30 percent of respondents said their companies support them, leaving many Mac users to fend for themselves at work.

Coupled with reports like Good Technology’s quarterly results on device activations, it seems that the old practice of business and enterprise environments shunning Apple products is shifting quite rapidly. Forrester’s claim that “Windows’ dominance is at an end” is premature, however; while Microsoft’s share of the enterprise pie is no longer as big as it once was, it’s still claiming the majority of users in that sphere.

Research suggests business directors more likely to use Apple products at work originally appeared on TUAW - The Unofficial Apple Weblog on Thu, 26 Jan 2012 18:00:00 EST. Please see our terms for use of feeds.

TUAW - The Unofficial Apple WeblogResearch suggests business directors more likely to use Apple products at work originally appeared on TUAW - The Unofficial Apple Weblog on Thu, 26 Jan 2012 18:00:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments