by admin on May 24th, 2013

Combo Crew is an interesting experiment that just showed up this week on iOS. Beat-em-ups and fighting games are great on consoles, where you’ve got plenty of buttons and d-pads to pull off various moves with. But while they’ve appeared on iOS a few times (Capcom’s Street Fighter 4 has done fairly well on the App Store), usually these games on a touchscreen tend to just fall back on virtual buttons, which are generally way more clunky and less precise than physical moving parts.

Combo Crew, however, is an attempt to make a beat-em-up redesigned from scratch for the iOS touchscreen. It’s a game made by the Game Bakers, a really excellent team based in France that’s done a great job with the Squids turn-based combat series. Combo Crew has everything you’d want a beat-em-up game to have, including multiple characters, combination-based and counter attacks, and lots of cool super moves and punches. But the difference here is in the controls. Instead of pressing buttons, you swipe across the screen to perform your moves in sequence: Swipe once to attack, swipe and hold to charge up, swipe two fingers for a combo attack, or tap the screen for a counter.

It works — mostly. Just like a traditional beat-em-up game, Combo Crew’s moveset gets more complicated over time, so that once mastered, you’re able to keep combos going for a long time, scoring tons of points and taking down the bad guys with ease. Unfortunately, the biggest issue is that you’re swiping right across the screen you’re playing on, so sometimes it can be hard to see where you need to go. Thus, precision isn’t always exactly where you want it to be. If you swipe the screen, you will do an attack, but there’s no way to move around the screen independently, and as a result, you don’t always attack the exact enemy you want, which can be a problem at higher levels.

Combo Crew is still a lot of fun, however, and The Game Bakers deserve a lot of credit for taking on such a tough genre to do on a touchscreen in such a creative way. There’s even a co-op mode, and an endless scoring game with plenty of various progression items to unlock and earn. If you like beat-em-ups and want something to enjoy on your iPhone, this one is a must-play for sure, just to see how it all works. The game is currently just $1.99, too, so if you’re interested at all, give this one a download.

Daily iPhone App: Combo Crew does beat-em-up on a touchscreen originally appeared on TUAW - The Unofficial Apple Weblog on Fri, 24 May 2013 18:30:00 EST. Please see our terms for use of feeds.

TUAW - The Unofficial Apple WeblogDaily iPhone App: Combo Crew does beat-em-up on a touchscreen originally appeared on TUAW - The Unofficial Apple Weblog on Fri, 24 May 2013 18:30:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

by admin on May 24th, 2013

Memorial Day brings lots of great sales on iOS games

Happy Memorial Day Weekend! Here in the US, most of us are celebrating a three-day weekend that also serves as the start of summer, which means BBQs, poolside hangouts, and lots and lots of time in the sun. Oh, and it means one more thing these days: iOS game sales!

There’s plenty of games for you to play, and we’ll probably see even more sales go on over the rest of this weekend. Stay tuned for more updates on app and game sales, and you can always follow us on Twitter at @TUAW for up-to-the-minute sale tips!

Memorial Day brings lots of great sales on iOS games originally appeared on TUAW - The Unofficial Apple Weblog on Fri, 24 May 2013 18:00:00 EST. Please see our terms for use of feeds.

TUAW - The Unofficial Apple WeblogMemorial Day brings lots of great sales on iOS games originally appeared on TUAW - The Unofficial Apple Weblog on Fri, 24 May 2013 18:00:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

by admin on May 24th, 2013

Act quickly mobile music producers. Propellerhead, makers of the recording software Reason, have announced that they will stop selling and supporting the iPhone app ReBirth on June 1. ReBirth is a iOS version of the company’s Techno Micro Composer that started as a Mac program. The app emulates a Roland TB-303 bass synth and TR-808 and 909 drum machines. Using FX and sequencers the app allows users to create whole songs.

The more expensive iPad version of ReBirth isn’t going anywhere, so home producers will still have that option. Ultimately the iPad version of the program is the strongest one, adding the ability to export your songs as MP3 files, unlike the iPhone version which can only share songs with other ReBirth for iPhone users.

Sadly along with pulling the app from the iTunes store Propellerhead is also pulling support for ReBirth, meaning users will no longer be able to share their songs with other users who have the app. By removing the app’s only method of sharing the music it creates it seems like Propellerhead is intentionally crippling a popular feature on the app in favor of its iPad alternative.

ReBirth is stil available in the iTunes store for $2.99 until June 1.

Propellerhead to stop selling ReBirth for iPhone originally appeared on TUAW - The Unofficial Apple Weblog on Fri, 24 May 2013 17:30:00 EST. Please see our terms for use of feeds.

TUAW - The Unofficial Apple WeblogPropellerhead to stop selling ReBirth for iPhone originally appeared on TUAW - The Unofficial Apple Weblog on Fri, 24 May 2013 17:30:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

by admin on May 24th, 2013

Ninja Theory is an excellent game developer based in the UK that’s produced Enslaved: Odyssey to the West and the recent Devil May Cry reboot. Now, Ninja Theory is releasing its first iOS title, Fightback, which EA studio Chillingo will publish. Fightback, as you can see above, looks like a fairly gritty arcade-style beat-em-up, and it boasts some AAA grade production values, as well as some interesting touch-based combat.

Fightback is set for previews at E3, so we’ll see more of the game in action then. It’s set to launch on iOS later this summer. Chillingo is a very high-quality studio that’s been doing plenty of good work lately, and with its ties to EA, it’s no surprise that Ninja Theory gave it the go-ahead on publishing duties. Ninja Theory is a great studio, and we’ll look forward to seeing how this one turns out.

Show full PR text
Chillingo Partners with Ninja Theory Ltd. to Publish Fightback on Mobile and Tablet

Ninja Theory’s Mobile Debut Playable at E3

MACCLESFIELD, U.K., May 24, 2013 - Chillingo, leading independent mobile games publisher and division of Electronic Arts Inc. (NASDAQ: EA), today announced that they are partnering with prominent Cambridge, UK-based independent video game developer Ninja Theory Ltd. to publish the studio’s first mobile game, Fightback for the App Store and Google Play[TM].

From the award-winning studio behind Enslaved: Odyssey to the West and DmC: Devil May Cry, Ninja Theory’s Fightback is a thrilling free-to-play action game with a striking 80s action movie vibe and a revolutionary touch-based combat system.

“Chillingo is very excited to collaborate with such a talented, critically-acclaimed studio to help shape their first title for the mobile market,” states Ed Rumley, COO, Chillingo. “Our team is working closely with Ninja Theory to ensure Fightback delivers a phenomenal experience for mobile and tablet devices.”

“Mobile and tablet gaming is a phenomenon that we just couldn’t ignore as a studio and we’re very proud to be working with one of the industry’s heavy-weights on bringing Fightback to market. Ninja Theory has always strived for the highest production values and that absolutely remains the case in this exciting new space,” said Dominic Matthews, Product Manager, Ninja Theory Ltd.

Fightback is slated to launch this summer. Hands-on previews will be shared with press at the E3 Expo in Los Angeles. Additional details and information will be available at www.chillingo.com in the coming months.

Ninja Theory partners with Chillingo to publish Fightback originally appeared on TUAW - The Unofficial Apple Weblog on Fri, 24 May 2013 17:00:00 EST. Please see our terms for use of feeds.

TUAW - The Unofficial Apple WeblogNinja Theory partners with Chillingo to publish Fightback originally appeared on TUAW - The Unofficial Apple Weblog on Fri, 24 May 2013 17:00:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

by admin on May 24th, 2013

AT&T’s prepay GoPhone service is to include an iPhone purchase option as of today. The service will also gain the addition of 4G LTE and HSPA+ support, according to MacRumors. GoPhone lets users sign up for AT&T service without joining a contract. Previously, iPhone owners could sign up for the service but they would have no access to cellular data. With the update expected to roll out today, iPhone owners will be able to access all of AT&T’s services on a GoPhone contract, including 4G LTE and Visual Voicemail.

MacRumors says that iPhone owners will have three options for GoPhone service. The highest priced one is a US$65 plan that offers unlimited texts and calls and one gigabyte of data. AT&T is also offering $50 and $25 plans that include text and calls, but users will have to add additional data plans on top. When choosing a GoPhone plan, users can bring in their existing unlocked iPhone or they can buy an unlocked iPhone from AT&T in the store. MacRumors says that current existing GoPhone plan owners will be automatically updated with cellular data support for their iPhone on June 21, but the site says that those that want to see cellular data support before then may be able to have their plan manually upgraded first.

AT&T’s GoPhone prepaid brand to fully support iPhone originally appeared on TUAW - The Unofficial Apple Weblog on Fri, 24 May 2013 13:00:00 EST. Please see our terms for use of feeds.

TUAW - The Unofficial Apple WeblogAT&T’s GoPhone prepaid brand to fully support iPhone originally appeared on TUAW - The Unofficial Apple Weblog on Fri, 24 May 2013 13:00:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

by admin on May 24th, 2013

AllThingsD is reporting that Best Buy plans to begin a monthlong iPhone sale on Sunday. iPhone prices will drop by US$50 when bought in conjunction with a two-year contract from AT&T, Sprint or Verizon. All current models of the iPhone — iPhone 4, iPhone 4S and iPhone 5 — are included.

This coming Monday in the United States is Memorial Day, and the weekend prior is a big shoppers’ weekend. Best Buy is also offering discounts on several popular Android handsets, but those discounts are expected to expire on June 1. There’s no word on why Best Buy’s iPhone sale will carry on for an entire month, but it could be that the company is trying to move inventory before any potential iPhone announcements this summer.

Best Buy to begin month-long iPhone sale on Sunday originally appeared on TUAW - The Unofficial Apple Weblog on Fri, 24 May 2013 12:00:00 EST. Please see our terms for use of feeds.

TUAW - The Unofficial Apple WeblogBest Buy to begin month-long iPhone sale on Sunday originally appeared on TUAW - The Unofficial Apple Weblog on Fri, 24 May 2013 12:00:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

by admin on May 24th, 2013

Marketwatch recently took a look at the rising price of iPhone 5 screen repairs, pointing out that the $229 Apple sometimes charges to repair a broken iPhone 5 screen is often more than the cost of the device itself, with a two-year contract of course.

At the root of rising iPhone repair costs are more expensive components coupled with a lower supply of said components.

The replacement components for the iPhone 5 are much more expensive than similar parts for prior models - so expensive in fact that many independent repair services cannot compete. “Due to the high cost of replacement parts, we are not yet offering iPhone 5 repairs,” according to a statement on ComputerOverhauls.com, an online repair shop. “Currently, the Apple Store is the least expensive option for repairing damaged iPhone 5s.” Other services charge as much as $250 for the repair.

The article also relays that the iPhone 5 is actually easier to fix than previous iPhone models. Replacing a display on the iPhone 4S, for example, involves 37 steps.

Oh cruel irony.

All told, AppleCare+ for iPhone owners is steadily looking like the smart play. I opted not to get AppleCare when I picked up my iPhone 4S. 15 months later, the screen cracked after I clumsily let it slip out of my hand.

With AppleCare+, which costs $99, Apple extends warranty coverage on the iPhone to two years, a plan which covers two incidents of accidental damage along with a $49 service fee. Damage not caused by human error or clumsiness is not subject to an additional service fee.

iPhone repair costs are soaring originally appeared on TUAW - The Unofficial Apple Weblog on Fri, 24 May 2013 09:00:00 EST. Please see our terms for use of feeds.

TUAW - The Unofficial Apple WeblogiPhone repair costs are soaring originally appeared on TUAW - The Unofficial Apple Weblog on Fri, 24 May 2013 09:00:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

by admin on May 23rd, 2013

If you’ve been waiting for Ultima Forever, the new iOS version of Ultima from EA, then it’s here for you (kind of). The app has been spotted over on the Canadian App Store, and if you have an account over there, you can go and download it right now. The Canadian App Store is often used as a beta testing ground for iOS apps, especially by EA, so the company is likely testing out the game and its services before releasing it worldwide soon (probably in the next few weeks). So it’s not completely done yet, but if you want to go get it, you can.

To switch your iTunes install over to Canada, you just need to go down and click on little flag located on the bottom right of each App Store page in iTunes. You can switch your client to any of the world’s regions there, and I believe that you can download apps for free from any of those regions (including Ultima Forever).

You can also switch your App Store region on the iPhone or iPad by going to settings, and then tweaking your Apple ID to match the region you want to browse. That’s more of a hassle, however — if you can be patient for another week or two, it might be better to wait for the official, worldwide release, undoubtedly coming soon.

[via Ultima Codex]

Ultima Forever spotted on the Canadian App Store originally appeared on TUAW - The Unofficial Apple Weblog on Thu, 23 May 2013 20:00:00 EST. Please see our terms for use of feeds.

TUAW - The Unofficial Apple WeblogUltima Forever spotted on the Canadian App Store originally appeared on TUAW - The Unofficial Apple Weblog on Thu, 23 May 2013 20:00:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

by admin on May 23rd, 2013

Passbook users rejoice, as life is about to get a little easier. Skycore has announced support for cross-carrier delivery of Passbook passes via MMS. That means in the near future you will be able to send friends and family tickets, coupons, and gift cards via a simple text message, and have them installed in Passbook on their phones. The MMS message arrives showing an image, which the receiver simply has to tap on to install the pass.

Services for pass creators include the ability to monitor MMS delivery receipts and to confirm that passes have been installed. If the recipient of the MMS doesn’t have an iPhone, the service automatically detects what phone they do use and offers an alternative for their operating system.

Skycore CEO Rich Eicher explained the move to MarketWire.

A number of clients expressed concerns about relying on just their apps to deliver passes, especially for tickets, coupons, gift cards and IDs. While mobile-optimized email is a good option, MMS is ideal because the recipient instantly knows when they’ve received it, and they don’t need to open their email client to find the pass.

Skycore MMS passes are be available for Sprint, AT&T, T-Mobile and Verizon subscribers.

Skycore uses MMS to send Passbook passes originally appeared on TUAW - The Unofficial Apple Weblog on Thu, 23 May 2013 19:00:00 EST. Please see our terms for use of feeds.

TUAW - The Unofficial Apple WeblogSkycore uses MMS to send Passbook passes originally appeared on TUAW - The Unofficial Apple Weblog on Thu, 23 May 2013 19:00:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

by admin on May 23rd, 2013

Filesharing service Box has acquired the technology behind a French app called Folders, which is also centered on browsing and sharing files on the iPhone. Terms of the acquisition weren’t revealed, but Box said that Folders would be a big influence on the next few iterations of the filesharing software. The company also noted that its iPhone and iPad apps will be “cleaner, faster and more beautiful throughout 2013.”

Folders is still available as a 99-cent download right now, but presumably that app will be abandoned or replaced as Box integrates it into the main offering. Box boasts more than 15 million users at 150,000 businesses, and those numbers are growing all the time. If the folks at Box can find a way to team up with Staples and the Paper app, they could have a whole office!

Box acquires Folders, in what sounds like the least exciting acquisition deal ever originally appeared on TUAW - The Unofficial Apple Weblog on Thu, 23 May 2013 17:00:00 EST. Please see our terms for use of feeds.

TUAW - The Unofficial Apple WeblogBox acquires Folders, in what sounds like the least exciting acquisition deal ever originally appeared on TUAW - The Unofficial Apple Weblog on Thu, 23 May 2013 17:00:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments